﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace ResourceEditor
{
    public class ResourceEntry
    {
        public byte firstValue;
        public Int32 width;
        public Int32 height;
        public Int32 xOffset;
        public Int32 yOffset;
        public Int32 imageHandle;
        public Int32 paletteHandle;
        public byte bitsPerPixel;
        public byte frameHeight;
        public byte frameWidth;
        public byte alignment;
        public Color[,] imageData;
    }
}
